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ERASMUS PLUS

Erasmus Project
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Teaching Digital, Literacy and Multi-lingual skills through fun activities
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Short summary of our project
Three schools in Wales, Spain and Italy identified a need in their pupils to develop literacy skills, digital competence and improve their knowledge of speaking a foreign language. This was reinforced by research and reports from the European Commission and national governments. The objectives of the project are to improve Literacy, Digital and Multi-lingual skills through the teaching and learning of traditional stories, songs and games from each country. The project activities are designed to be fun, practical and relevant to the pupils. They will combine developing two or even all three skills for each activity. Between the three schools involved in the project there is considerable proven expertise in the areas of literacy, using IT, and teaching a foreign language.
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The project will run for three years. Each year, five 6 Year classes (10-11 years pupils) from each school will work on a common programme of activities in their own school. The activities will develop children's literacy and digital skills by challenging them to share stories, songs and games from their country with children from the other two countries. They will teach the children from the other countries stories from their culture and how to play 'their' games through various activities such as creating digital books, writing instructions, creating instructional videos, etc ... These activities will also be used to develop children's multilingual skills and provide opportunities to communicate in a foreign language. Pupils will be encouraged to use all three skills in the same activity.
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From each school, ten pupils will visit the other schools to form a class of 30 pupils. They will work in mixed nationality groups and take part in activities taught by teachers from all three schools. These activities will continue to build on the skills the pupils have already learnt, using digital technology, sharing and teaching stories, songs and games while communicating in another language. The applications they will use include Book Creator, Puppet Palls, Poplet, Pic Collage, Aurasma and Comic Creator.
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The results and impact envisaged are that the pupils will improve their literacy, digital and multi-lingual skills. Pupils will also increase their confidence at taking part in an unfamiliar situation. They will develop an understanding of other countries and be more open to accepting a challenge. The impact on the three schools, will be that teachers improve their assessment and teaching of Literacy, Digital and Multi-lingual skills through sharing their expertise and experience. They will also develop other skills from their role(s) participating in a major project. The schools will develop their expertise in assessment, teaching and learning of literacy, digital and multi-lingual skills. They will also have acquired new skills that come from the administration of a European project and will have developed good relationships with schools in two other countries paving the way for future projects and partnerships.
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